Quick start
- Open the LED editor or choose a scene from Templates.
- Select Text, Glow stick or Timer. Only one of these three content modes appears on the screen at a time.
- Use Style to add a background, frame or sticker around that content.
- Tap the preview to reveal Play and Save. On desktop these controls remain visible beneath the preview.
- Play full screen, export the result or save it to Projects.
Style: the shared canvas
Style affects the canvas around your active content. Backgrounds contains solid colors, an accent color, uploads and scene images. Frames adds a transparent border over the canvas. Stickers adds decorative neon elements.
Changing a background or frame does not replace your text. To edit a sticker, select it on the canvas, drag it to move, use the transform handle to resize and rotate, or use Delete to remove only that sticker.
Text: content, appearance and scenes
The Text module has three tabs. Text contains the multi-line message field, font, size, color, direction, speed and animation controls. Styles shows live visual presets. Scenes supplies common phrases grouped around familiar use cases.
Direction buttons show the movement direction. Still keeps the message centered. Text can use clean lettering or LED particles such as circles, squares, triangles and stars. Particle size follows the text size. Glow width, blink state and blink speed can be adjusted independently.
While text is moving, changing speed, size, color, font, particles, glow or blink preserves its current position. On a touch screen, swipe over the preview to change text direction; this gesture is disabled for glow sticks and countdowns.
Glow stick: choose then tune
Styles selects the stick design. Settings controls color, width, length, glow size, brightness and blink speed. Preset colors are available beside a full color picker.
The stick follows the long direction of the canvas and remains centered. Illustrated sticks keep their natural aspect ratio. At maximum length and width, the active artwork can reach the canvas edge. Blinking alternates between a dim, non-glowing state and the current glow and brightness settings.
Timer: time or number countdown
Choose a time countdown or a count such as 5, 10, 20, 30, 50, 60, 100, 120 or 150. Settings controls font, size, glow and blinking. The editor preview loops automatically so you can judge the complete effect before presenting it.
Projects: keep complete designs
Open Save and choose Save to Projects. The browser stores a preview plus the current content mode, message, motion, colors, background, frame, stickers, glow-stick settings and timer settings. Open Projects and select a card to restore that complete design. Projects are local to the same browser and device.
Play and full-screen presentation
Tap the preview to reveal its actions, then press Play. You can also double-click the preview on desktop. On a portrait phone, the editor rotates the presentation with CSS to use the long side as the display width. No manual rotation message is shown.
An exit control appears in full screen, fades after two seconds without interaction and returns when you touch or click the screen. Press it—or double-click again—to leave full screen and return to editing.
Export, save and share
Open Save to download an image, GIF or WebM video. GIF and WebM capture one complete text movement or the selected display duration. Export timing follows the chosen animation speed. A loading overlay prevents accidental editing while frames are rendered.
Share this LED saves the complete configuration under a private link. Use the editable link, QR code or an available sharing app. A recipient can play the same design full screen or choose Remix this LED to edit a copy. Avoid placing private information in a design you plan to share.
Troubleshooting
The design opened without my local project
Projects stay in the browser where they were saved. Use a share link when a design must open on another device.
The animation looks too fast
Reduce Speed in Text or increase the relevant display duration before exporting. The exported animation uses the same timing model as the preview.
The frame is hidden
Choose a frame with a clear center and keep important text inside the safe middle area. Frames sit above backgrounds and below interactive sticker controls.